Originally posted here.
Designed by Yan Décarie. Feats by Yan Décarie and P.A. Ménard.
The origins of the half-kobold is unclear, the Underdark scholars believe that it was created by vile arcane rituals similar to those that created hybrid monstrosities such as the Owlbear. Regardless of thier origina, Half-kobolds are a very effective blend of Kobold Cunning and Human resourcefulness. While not as small and shifty as thier kobold-kin, they possess an uncanny survival instinct.
[Begin race template]
Half-Kobolds
Average Height: 4´3”–4?-9”
Average Weight: 80-100 lb.
Ability scores: +2 Constitution, +2 Dexterity
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, Draconic
Skill Bonus: +2 Insight, +2 Diplomacy
Dual-Heritage: You can take kobold and humain feats
Survival Instincts
Encounter Power
Immediate Interrupt Personnal
Trigger: You missed an attack roll or an attack has hit you
Effect: You can add or subtract two to the attack roll and change the result accordingly.
[End race template]
We also propose three new feats (all powers and feat names are placeholders):
Shifty [Kobolds]
Effect: You can use the shifty Kobold power (MM P 278) as an encounter power
Improved Shifty [Kobolds]
Prerequesite: Shifty
Effect: You can use shifty as an at-will power
Designer Notes: The shifty ability is too powerful to give freely to a PC. I believe that Making it into 2 feats makes it more inline with current PC available powers
Trap Sense [Kobolds]
Effect: You gain +2 bonus to all defenses against traps.

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